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The mind of jay

Joshua Fernandez | Game Designer, Narrative Designer

Crafting games as a both a Game Designer and Narrative Designer

​Exploring new passions as a UX Designer, Video Editor and much more

Narrative Work

Story Excerpt

Darkest Abyss

This is based on my game Darkest Abyss, a story about a melancholic young adult who lucid dreams and goes on a journey of self reflection. This has been edited for contextual purposes

Storm Clouds

Film Script

Infamous

This script is for a film project about a man who desires fame and fortune at any cost. He copies deplorable actions of his favorite youtubers and fullfills his goal, until it all eventually crumbles.

Fame

Story Prologue

Reign Hellfire

This is a prologue for a story I wrote about a vigilante who offers to victims of tragedy a chance at solace by committing acts of violence. They do not care of the consequences, only results.

Combat Robot_edited.jpg

Comedy Screenplay

Lights, Camera, Action!

This was for college. It's about board members for a film company in a meeting for  their next project. Lunacy ensues as  ludicrous ideas fly through the air and everyone is in their own world.

Meeting

Other Projects

UI/UX Designing

UI / UX

Poker Table

Board Games

More About Me

Microphone

About Me

Design Work

Game:
Genre:
Roles:
Assignments:

Realms
Fantasy / FPS / Arena Shooter
Games Designer, Narrative Designer, Misc.
Create and set dress levels, handle combat encounters and puzzles, write content including story and journal entries, record and implement voice lines, document gameplay systems and core loop, design player abilities, etc.

realms.png

Game:
Genre:
Roles:
Assignments:

VOID
Mystery / Strategy 
Games Designer, Misc.
Flesh out the clue and teammate alibi gameplay systems, write item descriptions and dialogue to work for randomized playthroughs, manage design documents, etc.

void cover.png

Game:
Genre:
Roles:
Assignments:

Miscreant Mash
Action / RPG / Monster Battler
Games Designer, Misc.
Design all character abilities and attributes, write attack move descriptions for battles, create UX layouts for menus and battle UI, etc.

miscreantmash_edited_edited_edited_edite

Game:
Genre:
Roles:
Assignments:

Darkest Abyss
Supernatural / Visual Novel
Narrative Designer, Misc.
Write the entire story and flesh out dialogue, create different dialogue options and branching paths, craft several alternative endings, include player customization, etc.

title card.png

Game:
Genre:
Roles:
Assignments:

Lootbox Swipe
Clicker / Incremental / Casual
Games Designer, Misc.
Design and program all gameplay systems, revise economy to balance gameplay, write descriptions and stats for rewards, c
reate and implement UX designs, etc.

lootboxlogo_edited.jpg

©2024 by The Mind of Jay: The Official Online Portfolio By Joshua Fernandez 

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